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Design and Technology

Welcome to the design and technology curriculum page. 

 

You will find past projects that the children have taken part in over the year and our latest news.

 

Enjoy.

Latest news!

 

This Spring we have been very fortunate to take part in the STEM launch pad day with Marshall's aerospace.

 

Year 4 were invited to Marshalls airport to have a day exploring Science, Technology, Engineering and Maths as part of the Cambridge Launchpad group.

 

We designed our own parachute to see if we could safely deliver a water bomb to the ground. The children used their knowledge of electricity to design a motorised car and helicopter and see it move!

 

We were set the challenge to create a safe container for toxic waste and we even got to build our own chariot. Wow! A brilliant day exploring our design and technology skills.

 

 

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Design and Technology

 

Purpose of study

 

Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.

 

Aims

 

The national curriculum for design and technology aims to ensure that all pupils:

  • develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world

  • build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users

  • critique, evaluate and test their ideas and products and the work of others

  • understand and apply the principles of nutrition and learn how to cook.

                       The National Curriculum in England 2014

 

 

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